ADB108 : Adobe Flash CS6: Level 1
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A website can be made to look more inviting with interactive graphics and animations. The tools present in Adobeᆴ Flashᆴ CS6 can be used to create and manipulate a wide variety of objects ranging from a simple graphic design to a complex animation sequence. In this course, you will familiarize yourself with the basic tools and features of Flash CS6, and gain the skills necessary for creating basic animations.

Prerequisites: To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applicationsidentify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript" and its role as a Flash programming language.

Audience

 This course is intended for designers and developers new to Flash.

Exams Covered
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You will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobeᆴ Flashᆴ CS6 application.

 

Lesson 1: Exploring the Adobeᆴ Flashᆴ CS4 Environment
Topic 1A: Define Flash
Topic 1B: Explore the Flash CS4 Welcome Screen
Topic 1C: Explore the Flash CS4 Interface
Topic 1D: Explore and Customize the Panels in Flash CS4

Lesson 2: Working with Drawing and Painting Tools
Topic 2A: Compare the Drawing Modes of Flash
Topic 2B: Use Drawing and Painting Tools
Topic 2C: Use the Pen Tool

Lesson 3: Manipulating Objects
Topic 3A: Use the Selection Tools
Topic 3B: Overview of Layers
Topic 3C: Work with Interacting Objects
Topic 3D: Transform Objects

Lesson 4: Understanding Vector and Bitmap Images
Topic 4A: Vector Images and Bitmap Images
Topic 4B: Work with Bitmap Images

Lesson 5: Working with Text
Topic 5A: Overview of Text Fields and Attributes
Topic 5B: Create Text Fields
Topic 5C: Convert Text into Shapes

Lesson 6: Working with Symbols and Instances
Topic 6A: Create a Symbol
Topic 6B: Create a Symbol Instance

Lesson 7: Using Animation Basics to Create Animations
Topic 7A: Create Animations with Frames and Keyframes
Topic 7B: Work with Frames
Topic 7C: Create a Motion Tween Animation
Topic 7D: Create a Shape Tween Animation

Lesson 8: Working with Multiple Layers
Topic 8A: Work with Multiple Layers
Topic 8B: Create a Mask Layer

Lesson 9: Using ActionScript"
Topic 9A: Basics of ActionScript
Topic 9B: ActionScript Elements

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  • Breakfast & Lunch
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  • Free retake
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